Showing posts with label gameplay. Show all posts
Showing posts with label gameplay. Show all posts
Thursday, September 7, 2017
Uncharted 4 A Thiefs End Gameplay and Comments
Uncharted 4 A Thiefs End Gameplay and Comments
After a long wait Naughty Dog has finally shown off some gameplay of the upcoming Uncharted 4: A Thiefs End--the newest entry of the Uncharted series set to release sometime in 2015. So, what does do we learn from this new gameplay "trailer?" What makes this game different from the past ones? Well, for those of you who would like to see it for yourself, check out the trailer below, but if youd like hear our take on it, then keep on reading.
The first thing youll notice when you watch this trailer is the level of detail put into this games world and character models. While the final product may look slightly different, we know that without a doubt this game will look good. You can see every little detail in Nates face, the world is filled with plants, the rock walls and mountains look amazing, the dark gray sky helps set the tone, and the lighting and other little effects help it come alive. In short, the game looks great (but I already said that, didnt I?)
After taking a look around at the world, Nate makes his way through some tunnels, and we get to see just what we expect. Truthfully, the gameplay trailer doesnt seem like much at first. I mean, yeah it looks nice, but in the beginning it just shows us what we already knew wed see. The game is a part of the Uncharted series, and seeing Nate climb up some rocks, and make his way through some tunnels as he makes different remarks (sometimes funny, sometimes not). Theres nothing wrong with this, its what a lot of us love about the series, but its nothing new. Its what we expect to see, but its also what we want to experience for ourselves when we finally play it; however, not too long into the trailer things do begin to change.
What originally started out as a trailer that showed off more of the same, soon turns into one that mostly focused on the games new features. Now some of you may be asking "what could they possibly add thats new?" But as it turns out, theres a lot. First of all one of the new things we see the moment Nate first encounters a wall. In the past you could climb up ledges, and grab hold of different objects to make your way to the top of a wall or cliff, but now they have added a sort of climbing pick to assist you. Similar to another recent adventure game (Tomb Raider), some walls now look different with a bunch of tiny rocks sticking out, and these walls allow you to jam your pick into them and make your own path to the top. Of course this type of climbing is limited to these types of walls, but at least it is something to help change things up.
The second new feature appears when Nate first encounters enemies. Now you have the ability to stealth attack and disarm them in the process--all while taking their weapon for yourself. Sure you could take enemy weapons in the past, but now its seamless, and the animations look amazing. Shortly after the game trailer then proceeds to show off the much more fluid melee combat system. Enemies can grab you (which you can still try to shoot your gun during the struggle), theyll try to hold onto you if you try to pull them over ledges, and when Nate gets forced off a cliff hes able to use his brand new grappling hook (well, rope with a hook on the end) to catch himself and swing to safety. This hook/rope can also be used to swing across gaps in general, but its nice to be able to see it used so quickly during combat. As for the general movements, cover system, regenerating health system, and fast gunplay, all of that is still here. Uncharted 4 makes it all look nicer with its new animations, but all of your favorite gameplay elements have returned along side the new.
After the fighting and climbing, the final new shock comes in the form of a new character--one who calls Nate his "little brother." Just who is this guy? I dont know, but just hearing his short "Its good to see youre still alive little brother" line was a big bomb shell. While I always thought Nate was an only child, here Im finding out for the first time that that is not the case. Sure Uncharted 3 hinted that he wasnt who he says he is (as in, he may not truly be a descendant of Sir Frances Drake), but the inclusion of this character may in fact prove that. Although theres always a chance "little brother" is just a nickname given to Nate by someone he is close to, but thats purely speculation. For now, lets say this guy is in fact his brother, and that he will play a key role in this games story.
Personally I cant wait for this one to release, and I hope we learn more about it soon.
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Monday, August 14, 2017
True Combat Elite Gameplay
True Combat Elite Gameplay
True Combat Elite Gameplay
True Combat is using Wolfenstein: Enemy Territory engine and data (not sure about the data though) I think it would be really awesome if they would open-source their assets so people would get more involved. I would love to see a story mode with this engine,
I really enjoyed the game feel and would love to play this game with a lot of people, however developers provide few versions of their game and i think it gets rather confusing, and i had trouble starting them.
You can get this game their official website for free
http://www.truecombat.net/
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Sunday, August 13, 2017
Turres Monacorum Gameplay
Turres Monacorum Gameplay
Turres Monacorum Gameplay
This is an open-source tower defense game, i been searching for tower defense game for some time and i found it i like the game stile and i think it has potential but right now the game is very raw, the FPS drops to snail speed.
You can grab this game from github page or Indie DB
https://nczempin.github.io/Turres-Monacorum/
http://www.indiedb.com/games/turres-monacorum
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Saturday, August 12, 2017
Uebergame Gameplay
Uebergame Gameplay
Uebergame Gameplay
This is an interesting open-source project, that needs ton of work
Lets see where it goes, really needs ton of optimization.
Plus I think selectink doom 3 engine would have been a better idea then torque 3d but i dont know what the developer wants to do.
You can grab this game from their official website
http://duion.com/games/uebergame/main
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